OpenGL font renderer with formatting

Category: Graphics/ Sound
Level: Intermediate

Description: Renders text in OpenGL using the Windows API and
the Tao Framework.
I created it because I really needed a way to render
some simple 2D text in my OpenGL apps with formatting
and automatic text-alignment according to it’s position
on the screen, like Half-Life.

Complete source code is at:
http://www.planet-source-code.com/vb/default.asp?lngCId=6418&lngWId=10

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